Cyberpunk TCG — Unofficial Online Simulator
A web-based digital table for the Cyberpunk Trading Card Game. Every game runs on a server-authoritative, fully deterministic rules engine implementing the Comprehensive Rules: all actions are validated by the engine, and every game is recorded as a replayable event stream — reproducible frame by frame.
Features
Play
Create or join a live game with a room code, queue for matchmaking (unranked, or ranked on the Elo ladder), or play against a server-driven bot. Standard and Sealed formats, with best-of-3 side decks in ranked.
Deckbuilder
The full Welcome to Night City pool — retail and beta printings — with filters for rarity, printing class (Base / Iconic / Nova) and sell tags. Live format validation (RAM caps, identity limits), server-side deck library, import/export, and one-click sealed-kit generation from your pack haul.
Pack Opening
Rip beta boosters or a full box with the official pull structure — anything above Rare comes out face-down for you to reveal. Open the official pre-release kit (6 boosters, 3 random Legends, Mantis Blades promo) and your haul feeds straight into sealed deck building.
Replays
Every game is recorded as a deterministic event stream. Logged-in players' games are saved to the server and stay private to them — plus manually curated public replays. Step, scrub and autoplay at variable speed, watch from either player's seat, deep-link to an exact frame, or fork any moment into the Scenario Builder.
Scenario Builder
Compose a custom board state from any card in the pool and play it out with full rules enforcement — for testing card interactions, teaching positions, or exploring edge cases.
Accounts & Ladder
Sign in with Discord to store decks on your account and climb the per-format leaderboards. Rated games update your Elo rating, shown in the matchmaking queue and the ladder.